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Enumeration RigidBodyType

The simulation status of a rigid-body. The simulation status of a rigid-body.

Index

Enumeration members

Dynamic

Dynamic: = 0

A RigidBodyType::Dynamic body can be affected by all external forces. A RigidBodyType::Dynamic body can be affected by all external forces.

KinematicPositionBased

KinematicPositionBased: = 2

A RigidBodyType::KinematicPositionBased body cannot be affected by any external forces but can be controlled by the user at the position level while keeping realistic one-way interaction with dynamic bodies. A RigidBodyType::KinematicPositionBased body cannot be affected by any external forces but can be controlled by the user at the position level while keeping realistic one-way interaction with dynamic bodies.

One-way interaction means that a kinematic body can push a dynamic body, but a kinematic body cannot be pushed by anything. In other words, the trajectory of a kinematic body can only be modified by the user and is independent from any contact or joint it is involved in.

One-way interaction means that a kinematic body can push a dynamic body, but a kinematic body cannot be pushed by anything. In other words, the trajectory of a kinematic body can only be modified by the user and is independent from any contact or joint it is involved in.

KinematicVelocityBased

KinematicVelocityBased: = 3

A RigidBodyType::KinematicVelocityBased body cannot be affected by any external forces but can be controlled by the user at the velocity level while keeping realistic one-way interaction with dynamic bodies. A RigidBodyType::KinematicVelocityBased body cannot be affected by any external forces but can be controlled by the user at the velocity level while keeping realistic one-way interaction with dynamic bodies.

One-way interaction means that a kinematic body can push a dynamic body, but a kinematic body cannot be pushed by anything. In other words, the trajectory of a kinematic body can only be modified by the user and is independent from any contact or joint it is involved in.

One-way interaction means that a kinematic body can push a dynamic body, but a kinematic body cannot be pushed by anything. In other words, the trajectory of a kinematic body can only be modified by the user and is independent from any contact or joint it is involved in.

Static

Static: = 1

A RigidBodyType::Static body cannot be affected by external forces. A RigidBodyType::Static body cannot be affected by external forces.

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